top of page

 

​

Technical Skills:

  • 3D Modeling : Autodesk Maya | Z-Brush | 3D Studio Max | Rhino | Mud Box |

  • Substance Designer | Substance Painter | 3D coat

  • Game Engine : Unity3D

  • Adobe Creative Suite: Illustrator | InDesign | Photoshop

  • Architecture: AutoCAD

  • Texturing map : Xnornal | Crazybump

  • Rigging : Maya | 3DSMax

  • Rendering: Vray | MentalRay

  • Compositing: After Effects | Nuke

  • Retopology : UV Unwrapping/Mapping: Headus UV Layout

  • Editing : Premiere Pro

  • Sculpting: Clay

  • Management Software: MS Office | Keynote

  • Fine Art Skills : Still Life Drawing | Figure Drawing | Clay Sculpture | Colored Pencil

  • Ultimaker 3d printer

 

Experience:

 

 

 

3D artist manager

Suning R&D Center USA                                                                                                      Sep 2017 - Sep 2019

  • Create and design AR/VR application using hololens, magic leap, kinect sensor               

   • Create and animate 3d models, create materials and textures using Substance suite               

   • Artec 3D scanner                  

   • Agisoft Photogrammetry                

   • Xcode / Unity

3D artist

Houzz, Palo Alto, CA                                                                                                             Aug 2016- Aug 2017       

 

Visual Designer

Gofind.AI   ,Berkeley CA                                                                                                      May 2016-July 2016

  • Design Gofind App interface

  • Design logos, banners, visual art for Application

  • Design video presentation, tutorial for application

 

3D artist (contract)

Magic fuel games, San Leandro CA                                                                                            Feb 2016 - Apr 2016

  • Working with former Maxis team in new mobile game.

  • Support outsource team from Vietnam "Saigon Dragon studio", 3D modeling and texturing.

  • Created 3D asset from concept arts, using Maya and 3D coat.

  • Bake lighting for environment models Maya (Turtle)

  • Prepared models for game engine (Unity)

     

 

3D artist / UI artist

CYARK, OAKLAND, CA                                                                                                 Apr 2015 - Jun 2015

  • Sculpted, modeled, and textured realistic world heritage site for the project "500". which is the goal to preserve 500 cultural heritage sites within the next five years.

  • Utilized a combination of Maya and Zbrush for 3D modeling

  • Textured 3D Characters with Adobe Suite : Photoshop

  • Rendering scene in Vray

  • The project partner with Autodesk, Google.

  • Experienced of creating point cloud by using artec 3D scanner and 3D printer

  • Worked on the project Sogi power plant that is displayed on the company website http://www.cyark.org/projects/sogi-power-plant  

 

3D QA& Touch-up Artist (3D Modeling)                                                                     Nov 2014 - Apr 2015

MINDLANCE, SAN JOSE, CA

  • Assisted  ‘Apple’  Map Project for Apple.inc  with Maya and Fix-it ( Apple interior Software)

  • Created 3D environment / landscape world map ( mainly on US Territories and European countries)  for Apple map application

  • Develop level of detail and collision meshes for 3D assets, responsible for problem solving, identified areas with mesh problem with experience, fixed Landmark 3D Models in major cities by scanning,

  • Conducted autonomous research on scaling, proportion, background on various cities’ landscape and executed proposals to management, resulting in acceptance and inclusion of innovative strategies.

  • Using Keynote to provided presentations on ‘City Brief 'on a regularly basis for management and members in the pipeline, provide feedback and direction for 3D assets to management

 

Senior 3D Artist                                                                                                          Jun 2014 – Aug 2014

2020 VENTURE, SAN MATEO, CA

  • Sculpted, modeled, and textured  two leading 3D Character Models for upcoming game ‘CHASING DEAD’ ,created 3D character assets from concept to completion, game available in Nintendo WII and Sony Play Station 4platforms, expected to release on market by end of 2015, this game has shipped. http://www.chasingdead.com/index.php

  • Collaborated and gathered  inspirations for characters on concept art with the lead member

  • Utilized a combination of Maya and Zbrush for 3D modeling

  • Textured 3D Characters with Adobe Suite : Photoshop

  • Bake textures with Xnormal

  • Responsible for 3D characters testing with Unity4

 

Senior  3D CAD Artist / Interior artist /Product design                                            Jun  2010– May2011

ANIMATED STORYBOARD STUDIO, BANGKOK, THAILAND

  • Developed 3D Interior Environment Scene for Thai furniture commercial, created 3D modeling with 3ds Max and Autocad .

  • Conducted3D Product for "Gain Detergent" 2011 Thai TV commercial

  • Responsible for model Texturing with Photoshop

 

3D Character Modeler

IMAGIMAX STUDIO, BANGKOK, THAILANDApr 2010 – Jun 2010

  • Designed and created two 3D Character Models for Game Project ‘SHELDON’ with Maya and Zbrush together for  character modeling, an online PC game

  • Responsible for Rigging for two characters in Maya

 

 

Freelance Graphic artist   /   Keynote designer                                                            Jan 2006 - May 2014

  • Over 9 years experience on using Keynote for events, wedding, Icon Design.

  • Work along with web designer/graphic designer at Imagimax studio in Bangkok, Thailand.

  • Created visual representations of speaker, utilized layout and typography in Keynote

  • Design, maintain and update internal and external presentations for Imagimax.

  • Interface directly with  Project stakeholders to understand and translate messages into concise, presentable materials

 

 

Video Editor BANGKOK, THAILAND                                                                            Jan 2006 - May 2014

  •  Fear itself (Thesis project)

  • SUIC project (Silpakorn University International College)

  • The project Sogi power plant that is displayed on the company website http://www.cyark.org/projects/sogi-power-plant  

  • Yoububer in Superhero-man Thailand channel

  • ​

Photographer/Retoucher Freelance/Volunteer BANGKOK, THAILAND                     Jan 2006 - May 2014  

 

  • SUIC project (Silpakorn University International College)

  • The project Sogi power plant that is displayed on the company website

  • Fear itself (Thesis project)

bottom of page